Designing Enemies | Project Feline Devlog
Project Feline (Prototype) » Devlog
Introducing new enemy designs for Project Feline! These precision-made police drones hunt in a pack searching all corners of the world for Gabi, the cat-girl fugitive. Stay out of sight and run far away, or they will find you and they will whack you. In this episode we'll be covering the creation process of these robots from concept to completion.
Follow the development journey!
Get Project Feline (Prototype)
Project Feline (Prototype)
Anime-style parkour action!
Status | Prototype |
Author | Raymond Cripps |
Genre | Action |
Tags | 3D, 3D Platformer, Action-Adventure, Anime, Female Protagonist, Parkour, Sci-fi, Singleplayer, Third Person, Unreal Engine |
Languages | English |
Accessibility | Configurable controls |
More posts
- Conversation with Project Feline developer Raymond Cripps8 days ago
- Now on Discord!60 days ago
- 100K Subscriber Special Q&A!Dec 20, 2023
- Thank you for 100K subscribers on YouTube!Nov 29, 2023
- "Your Combat Sucks" | Devlog #38Nov 17, 2023
- Staying Motivated | Devlog #37Sep 25, 2023
- Avoiding Development Hell | Devlog #36Jul 22, 2023
- Indie Game Funding Is a Nightmare | Devlog #35Jan 21, 2023
- Screen Australia awards Project Feline the Games: Expansion Pack grantJul 19, 2022
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