Enemies & New Maps! – Update 0.9.0

In this devlog episode, we'll be looking at the new AI Enemies, new maps, and improvements made to the gameplay prototype for my third-person wall-running parkour game, Project Feline! We'll be taking look into my development process, day-by-day, on how I learned Unreal Engine 4's AI perception system to create patrolling enemy drones and turrets. A new build is available for free public testing!

More from Project Feline
Website | Devlog | Merch | Donate | Community

Follow Project Feline
YouTube | Twitter | Instagram | Facebook

Follow Raymond Cripps
YouTube | Twitch | Twitter | Instagram | Facebook

Raymond's Games

Raymond's Art
ArtStation | DeviantArt

Raymond's Music
Spotify | Apple Music | YouTube Music | Bandcamp | SoundCloud


Project Feline - Pre-Alpha (Windows, 64-bit) 2 GB
Version 0.9.0 Mar 27, 2020
feline-win-32.zip 668 MB
Version 0.9.0 Mar 27, 2020
Project Feline - Pre-Alpha (Linux) 2 GB
Version 0.9.0 Mar 27, 2020

Get Project Feline (Prototype)

Leave a comment

Log in with itch.io to leave a comment.