Enemies & New Maps! – Update 0.9.0

In this devlog episode, we'll be looking at the new AI Enemies, new maps, and improvements made to the gameplay prototype for my third-person wall-running parkour game, Project Feline! We'll be taking look into my development process, day-by-day, on how I learned Unreal Engine 4's AI perception system to create patrolling enemy drones and turrets. A new build is available for free public testing!

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feline-win-64.zip 240 MB
Version 0.9.0 Mar 27, 2020
feline-win-32.zip 212 MB
Version 0.9.0 Mar 27, 2020
feline-linux.zip 255 MB
Version 0.9.0 Mar 27, 2020

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