Enemies & New Maps! – Update 0.9.0


In this devlog episode, we'll be looking at the new AI Enemies, new maps, and improvements made to the gameplay prototype for my third-person wall-running parkour game, Project Feline! We'll be taking look into my development process, day-by-day, on how I learned Unreal Engine 4's AI perception system to create patrolling enemy drones and turrets. A new build is available for free public testing!

Like and Subscribe to see more videos and devlogs on indie game development!

Project Feline Devlog Series playlist

Support on Patreon | Subscribe on YouTube | Join our Discord

Follow Raymond
YouTube | Twitch | Twitter | Instagram | Facebook

Raymond's Games
itch.io

Raymond's Art
ArtStation | DeviantArt

Raymond's Music
Spotify | Apple Music | YouTube Music | Bandcamp | SoundCloud

Files

feline-win-64.zip 240 MB
Version 0.9.0 Mar 27, 2020
feline-win-32.zip 212 MB
Version 0.9.0 Mar 27, 2020
feline-linux.zip 255 MB
Version 0.9.0 Mar 27, 2020

Get Project Feline (Pre-Alpha)

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.